[demo]

[exe]
Dark Dungeon.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample12.png
[/thumb]

[text]
Dark Dungeon FPS
----------------

An FPS written in just
4 days! Dark Dungeon
features 2 kinds of enemy,
visibility, dynamic
lighting, automatic doors
and pixel shaders. Enough
talk - go blast those
aliens!
[/text]

[/demo]

//////////////////////////////////////


//////////////////////////////////////////////////////////

[demo]

[exe]
Camera.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample2.png
[/thumb]

[text]
Camera
------ 

This sample shows the use
of more than one camera in
an animated 3D scene. 
[/text]

[/demo]


//////////////////////////////////////

[demo]

[exe]
FX.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample3.png
[/thumb]

[text]
FX - Shaders
------------

This demo shows just how easy
is it to apply pixel shaders to
any mesh in your games.
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
Image showcase.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample4.png
[/thumb]

[text]
Image showcase
--------------

Since the Dark Game engine uses
the very latest DirectX technology
it means 2D is now achieved by 
utilising the 3D hardware. Check
out this demo to see how fast 2D
has become!
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
Light.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample5.png
[/thumb]

[text]
Light Showcase
--------------

This demo shows how with not much
effort fantastic lighting can be
achieved using the built in 
DirectX lights.
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
Matrix.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample6.png
[/thumb]

[text]
Matrix
------

This is a sample that shows that
using a matrix is fast as well as
flexible - quite literally!
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
Particle.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample7.png
[/thumb]

[text]
Particle Fireworks
------------------

This attractive demo show the 
speed and power of the Dark 
Game SDK built in particle 
system by showing you an
interactive firework display!
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
Road Terrain.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample8.png
[/thumb]

[text]
Road Terrain
------------

This demo shows to bikers out
riding on a road that just seems
to go on and on! Sit back, relax
and enjoy the ride...
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
Sphere Mapping.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample9.png
[/thumb]

[text]
Sphere Mapping
--------------

A demo set in space showing a
ship ship that has had sphere
mapping applied to give it a
effective reflection metal
look.
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
Sprite Showcase.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample10.png
[/thumb]

[text]
Sprite Showcase
---------------

Another demo showing the speed
and elegance of 2D Sprites 
harnessing the power of 3D
technology.
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
LType.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample11.png
[/thumb]

[text]
LType Shoot-em-up
-----------------

A retro style shoot-em-up
presented in glorious 3D.
Take to the skies and see
how long you can stay
airborne.
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
Terrain.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample13.png
[/thumb]

[text]
Terrain
----------------

See how high detailed, fast
rendering terrains can
be created.
[/text]

[/demo]

//////////////////////////////////////

[demo]

[exe]
World.exe
[/exe]

[folder]
bin
[/folder]

[thumb]
sample14.png
[/thumb]

[text]
World - BSP
----------------

Quake 3, Half Life and Quake 2
BSP maps can be loaded directly
into the game engine with a few
simple commands. BSP offers
high speed rendering and collision.
[/text]

[/demo]